Abstract Wearable Augmented Reality (AR) combines research in AR, mobile/ubiquitous computing, and artificial intelligence in which an optical see-through Head Mounted Display (HMD) facilitates multi-modal projection of, contextually relevant and computer generated visual and auditory data over physical real-world environments. Through advancements in Brain Computer Interfaces (BCI), wearable AR has capabilities to amplify human intelligence and cognition by delivering on-demand assistance/training, especially in austere and extreme situations ranging from emergency medical first response and Tactical Combat Casualty Care (TCCC) to public health relief efforts in response to mass casualty events. This Intelligence Amplification (IA) intervention has potential to augment human cognition while wearers naturally interact with their environment. However, research gaps must be addressed to achieve an adaptive and wearable AR BCI that augments human cognition and consequently, improves human performance. This paper presents an innovative wearable AR HMD with an objective for improving human working/long term memory, reducing cognitive load; contextually adapting
to an individual’s environmental/physiological/cognitive state. Keywords-augmented cognition, augmented reality, BCI, context-awareness, cognitive display, intelligence amplification, wearable.
A. BCI Enabled Wearable Augmented Reality Wearable Augmented Reality (AR) combines research in AR technologies, mobile/ubiquitous computing, Artificial Intelligence (AI), and human ergonomics in which an
optical see-through Head Mounted Display (HMD) facilitates multi-modal delivery of contextually relevant and
computer generated visual, auditory, and transcranial data over a physical, real-world environment. Through decades of empirical research, wearable AR has demonstrated capabilities and promise of delivering on-demand assistance and training to humans who operate in austere and extreme environments ranging from emergency medical first response and surgery to Tactical Combat Casualty Care (TCCC) and public health relief efforts. This head worn Brain Computer Interface (BCI) has potential of providing a non-invasive method to augment human cognition and intellectual capabilities while wearers complete complex tasks. More specifically, wearable AR has capabilities to deliver, to humans, contextually aware assistance as multimodal perceptual cues, combining animation, graphics, text, video, voice, and transcranial stimulation/tactile feedback. However, despite many recent advancements demonstrated by wearable AR systems, several research gaps must be addressed in order for wearable AR to achieve an adaptive and wearable BCI that measurably augments human cognition and consequently, improves human performance.
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